CCS 1.0.1 COMPLIANT
Nano-Medic: Healer Class
Originally built for military support the Cyborg Nano-Medic is quite simply the most efficient healing mecha-prototype in the known world, able to keep hordes of allies alive in battle while still being able to defend itself quite competently.
* Class Bonuses:Willpower: +10
* Intelligence: +10
* Class Specific Abilities:Flashbomb
* Advanced Cardiac Life Support
* Advanced Healing Capability
* Overdrive
Offense Skills
Conversion : Starting Skill
Fatigue-1 : Starting Skill
Flashbomb : Starting Skill
RadShot-1 : Level:1
Fatigue-2 : Level:5
RadShot-2 : Level:10
Fatigue-3 : Level:15
RadShot-3 : Level:20
Fatigue-4 : Level:25
RadShot-4 : Level:30
Fatigue-5 : Level:35
RadShot-5 : Level:40
RadShot-6 : Level:50
Fatigue-6 : Level:55
RadShot-7 : Level:60
Healing Skills:
Soothe : Starting Skill
Suppression : Starting Skill
Aid-1 : Starting Skill
Aidself-1 : Starting Skill
ACLS-1 : Starting Skill
Alkaloid-1 : Starting Skill
Restore-1 : Level:1
Alkaloid-2 : Level:5
Aid-2 : Level:10
Restore-2 : Level:10
AidSelf-2 : Level:10
Alkaloid-3 : Level:15
Aid-3 : Level:20
Restore-3 : Level:20
AidSelf-3 : Level:20
Alkaloid-4 : Level:25
Aid-4 : Level:30
Restore-4 : Level:30
ACLS-2 : Level:30
AidSelf-4 : Level:30
Alkaloid-5 : Level:35
Aid-5 : Level:40
Restore-5 : Level:40
AidSelf-5 : Level:40
Alkaloid-6 : Level:45
Aid-6 : Level:50
Restore-6 : Level:50
AidSelf-6 : Level:50
Alkaloid-7 : Level:55
Aid-7 : Level:60
Restore-7 : Level:60
ACLS-3 : Level:60
AidSelf-7 : Level:60
Support Skills:
NanoRepair : Starting Skill
BioField-1 : Starting Skill
Overdrive-1 : Starting Skill
Inspire-1 : Level:5
Rally-1 : Level 5
Nanites-1 : Level:10
BioField-2 : Level:15
Inspire-2 : Level:15
Rally-2 : Level 15
Inspire-3 : Level:25
Rally-3 : Level 25
Overdrive-2 : Level 30
Inspire-4 : Level:35
BioField-3 : Level:35
Rally-4 : Level 35
Inspire-5 : Level:45
Rally-5 : Level 45
Inspire-6 : Level:55
BioField-4 : Level:55
Rally-6 : Level 55
Overdrive-3: Level 60





