Cyclone

Cyclone-1

CCS 1.0.1 COMPLIANT

Classes: DPS Archetype Only
Target Method: AoE (5m Range)
Cost for Use: 25 Stamina
Damages Target for: 35 Points of Stamina Damage
Status Effect on Target: Weakness (95% Chance), Duration, 15 Seconds
Reuse Timer: 15 Seconds
Description: A flurry of unbalancing attacks. A DPS Archetypes solution for tight situations where many targets are attacking them at the same time and they must get away.

Cyclone-2

CCS 1.0.1 COMPLIANT

Classes: DPS Archetype Only
Target Method: AoE (5m Range)
Cost for Use: 50 Stamina
Damages Target for: 75 Points of Stamina
Damage Status Effect on Target: Weakness (95% Chance), Duration, 15 Seconds, chance of knockdown.
Reuse Timer: 15 Seconds
Description: A flurry of unbalancing attacks, A DPS Archetypes solution for tight situations where many targets are attacking them at the same time and they must get away.

Cyclone-3

CCS 1.0.1 COMPLIANT

Classes: DPS Archetype Only
Target Method: AoE (5m Range)
Cost for Use: 75 Stamina
Damages Target for: 100 Points of Stamina
Damage Status Effect on Target: Weakness (95% Chance), Duration, 15 Seconds
Reuse Timer: 15 Seconds
Description: A flurry of unbalancing attacks, A DPS Archetypes solution for tight situations where many targets are attacking them at the same time and they must get away.

Cyclone-4

CCS 1.0.1 COMPLIANT

Classes: DPS Archetype Only
Target Method: AoE (5m Range)
Cost for Use: 100 Stamina
Damages Target for: 175 Points of Stamina
Damage Status Effect on Target: Weakness (95% Chance), Duration, 15 Seconds
Reuse Timer: 15 Seconds
Description: A flurry of unbalancing attacks, A DPS Archetypes solution for tight situations where many targets are attacking them at the same time and they must get away.

Skill detail for Cyclone-V

From Colawikki

Classes: DPS Archetype Only
Target Method: AoE (5m Range)
Cost for Use: 150 Stamina
Damages Target for: 225 Points of Stamina
Damage Status Effect on Target: Weakness (95% Chance),
Duration, 15 Seconds
Reuse Timer: 15 Seconds
Description: A flurry of unbalancing attacks, A DPS Archetypes solution for tight situations where many targets are attacking them at the same time and they must get away.

Skill detail for Cyclone-VI

From Colawikki

Classes: DPS Archetype Only
Target Method: AoE (5m Range)
Cost for Use: 175 Stamina
Damages Target for: 315 Points of Stamina
Damage Status Effect on Target: Weakness (95% Chance),
Duration, 15 Seconds
Reuse Timer: 15 Seconds
Description: A flurry of unbalancing attacks, A DPS Archetypes solution for tight situations where many targets are attacking them at the same time and they must get away.

Skill detail for Cyclone-VII

From Colawikki

Classes: DPS Archetype Only
Target Method: AoE (5m Range)
Cost for Use: 200 Stamina
Damages Target for: 450 Points of Stamina
Damage Status Effect on Target: Weakness (95% Chance),
Duration, 15 Seconds
Reuse Timer: 15 Seconds
Description: A flurry of unbalancing attacks, A DPS Archetypes solution for tight situations where many targets are attacking them at the same time and they must get away.

Page tags: ccs skill
Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License