Cyclone-1
CCS 1.0.1 COMPLIANT
Classes: DPS Archetype Only
Target Method: AoE (5m Range)
Cost for Use: 25 Stamina
Damages Target for: 35 Points of Stamina Damage
Status Effect on Target: Weakness (95% Chance), Duration, 15 Seconds
Reuse Timer: 15 Seconds
Description: A flurry of unbalancing attacks. A DPS Archetypes solution for tight situations where many targets are attacking them at the same time and they must get away.
Cyclone-2
CCS 1.0.1 COMPLIANT
Classes: DPS Archetype Only
Target Method: AoE (5m Range)
Cost for Use: 50 Stamina
Damages Target for: 75 Points of Stamina
Damage Status Effect on Target: Weakness (95% Chance), Duration, 15 Seconds, chance of knockdown.
Reuse Timer: 15 Seconds
Description: A flurry of unbalancing attacks, A DPS Archetypes solution for tight situations where many targets are attacking them at the same time and they must get away.
Cyclone-3
CCS 1.0.1 COMPLIANT
Classes: DPS Archetype Only
Target Method: AoE (5m Range)
Cost for Use: 75 Stamina
Damages Target for: 100 Points of Stamina
Damage Status Effect on Target: Weakness (95% Chance), Duration, 15 Seconds
Reuse Timer: 15 Seconds
Description: A flurry of unbalancing attacks, A DPS Archetypes solution for tight situations where many targets are attacking them at the same time and they must get away.
Cyclone-4
CCS 1.0.1 COMPLIANT
Classes: DPS Archetype Only
Target Method: AoE (5m Range)
Cost for Use: 100 Stamina
Damages Target for: 175 Points of Stamina
Damage Status Effect on Target: Weakness (95% Chance), Duration, 15 Seconds
Reuse Timer: 15 Seconds
Description: A flurry of unbalancing attacks, A DPS Archetypes solution for tight situations where many targets are attacking them at the same time and they must get away.
Skill detail for Cyclone-V
From Colawikki
Classes: DPS Archetype Only
Target Method: AoE (5m Range)
Cost for Use: 150 Stamina
Damages Target for: 225 Points of Stamina
Damage Status Effect on Target: Weakness (95% Chance),
Duration, 15 Seconds
Reuse Timer: 15 Seconds
Description: A flurry of unbalancing attacks, A DPS Archetypes solution for tight situations where many targets are attacking them at the same time and they must get away.
Skill detail for Cyclone-VI
From Colawikki
Classes: DPS Archetype Only
Target Method: AoE (5m Range)
Cost for Use: 175 Stamina
Damages Target for: 315 Points of Stamina
Damage Status Effect on Target: Weakness (95% Chance),
Duration, 15 Seconds
Reuse Timer: 15 Seconds
Description: A flurry of unbalancing attacks, A DPS Archetypes solution for tight situations where many targets are attacking them at the same time and they must get away.
Skill detail for Cyclone-VII
From Colawikki
Classes: DPS Archetype Only
Target Method: AoE (5m Range)
Cost for Use: 200 Stamina
Damages Target for: 450 Points of Stamina
Damage Status Effect on Target: Weakness (95% Chance),
Duration, 15 Seconds
Reuse Timer: 15 Seconds
Description: A flurry of unbalancing attacks, A DPS Archetypes solution for tight situations where many targets are attacking them at the same time and they must get away.





