++ We still need Stats for FirstAid I, FirstAid VI and FirstAid VII, If you have this information, please edit the page or IM us
Skill detail for FirstAid-I:
Classes: All Classes
Target Method: Self
Cost for Use: ?
Stamina Heals: ? Damage
Reuse Timer: 30 Seconds
Description: A basic healing ability allowing everyone to heal themselves, but with low efficiency.
FirstAid-2
CCS 1.0.1 COMPLIANT
Classes: All Classes
Target Method: Self
Cost for Use: 40 Stamina
Heals: 50 Damage
Reuse Timer: 30 Seconds
Description: A basic healing ability allowing everyone to heal themselves, but with low efficiency.
Skill detail for FirstAid-III
Classes: All Classes
Target Method: Self
Cost for Use: 60 Stamina
Heals: 100 Damage
Reuse Timer: 30 Seconds
Description: A basic healing ability allowing everyone to heal themselves, but with low efficiency.
Skill detail for FirstAid-IV
Classes: All Classes
Target Method: Self
Cost for Use: 120 Stamina
Heals: 175 Damage
Reuse Timer: 30 Seconds
Description: A basic healing ability allowing everyone to heal themselves, but with low efficiency.
Skill detail for FirstAid-V
Classes: All Classes
Target Method: Self
Cost for Use: 165 Stamina
Heals: 215 Damage
Reuse Timer: 30 Seconds
Description: A basic healing ability allowing everyone to heal themselves, but with low efficiency.
Skill detail for FirstAid-VI
Classes: All Classes
Target Method: Self
Cost for Use: 350 Stamina
Heals: 405 Damage
Reuse Timer: 30
Seconds Description: A basic healing ability allowing everyone to heal themselves, but with low efficiency.
Skill detail for FirstAid-VII
Classes: All Classes
Target Method: Self
Cost for Use: ? Stamina
Heals: ? Damage
Reuse Timer: 30 Seconds
Description: A basic healing ability allowing everyone to heal themselves, but with low efficiency.





