Firstaid

++ We still need Stats for FirstAid I, FirstAid VI and FirstAid VII, If you have this information, please edit the page or IM us

Skill detail for FirstAid-I:

Classes: All Classes
Target Method: Self
Cost for Use: ?
Stamina Heals: ? Damage
Reuse Timer: 30 Seconds
Description: A basic healing ability allowing everyone to heal themselves, but with low efficiency.

FirstAid-2

CCS 1.0.1 COMPLIANT

Classes: All Classes
Target Method: Self
Cost for Use: 40 Stamina
Heals: 50 Damage
Reuse Timer: 30 Seconds
Description: A basic healing ability allowing everyone to heal themselves, but with low efficiency.

Skill detail for FirstAid-III

Classes: All Classes
Target Method: Self
Cost for Use: 60 Stamina
Heals: 100 Damage
Reuse Timer: 30 Seconds
Description: A basic healing ability allowing everyone to heal themselves, but with low efficiency.

Skill detail for FirstAid-IV

Classes: All Classes
Target Method: Self
Cost for Use: 120 Stamina
Heals: 175 Damage
Reuse Timer: 30 Seconds
Description: A basic healing ability allowing everyone to heal themselves, but with low efficiency.

Skill detail for FirstAid-V

Classes: All Classes
Target Method: Self
Cost for Use: 165 Stamina
Heals: 215 Damage
Reuse Timer: 30 Seconds
Description: A basic healing ability allowing everyone to heal themselves, but with low efficiency.

Skill detail for FirstAid-VI

Classes: All Classes
Target Method: Self
Cost for Use: 350 Stamina
Heals: 405 Damage
Reuse Timer: 30
Seconds Description: A basic healing ability allowing everyone to heal themselves, but with low efficiency.

Skill detail for FirstAid-VII

Classes: All Classes
Target Method: Self
Cost for Use: ? Stamina
Heals: ? Damage
Reuse Timer: 30 Seconds
Description: A basic healing ability allowing everyone to heal themselves, but with low efficiency.

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