Flurry

Flurry-1

CCS 1.0.1 COMPLIANT

Classes: Tank Archetype Only
Target Method: AoE (7m Range)
Cost for Use: 15 Stamina
Damages Target for: 35 Points of Stamina Damage
Status Effect on Target: Daze (85% Chance), Duration, 5 Seconds
Reuse Timer: 15 Seconds
Description: A quick flurry of attacks at all targets in 5 meter range of the user, allowing for stopping multiple targets quickly and draining some of their stamina

Flurry-II

Classes: Tank Archetype Only
Target Method: AoE (7m Range)
Cost for Use: 50 Stamina
Damages Target for: 75 Points of Stamina Damage
Status Effect on Target: Daze (85% Chance),
Duration, 5 Seconds
Reuse Timer: 15 Seconds
Description: A quick flurry of attacks at all targets in 5 meter range of the user, allowing for stopping multiple targets quickly and draining some of their stamina.

CCS Flurry-III

Classes: Tank Archetype Only
Target Method: AoE (7m Range)
Cost for Use: 75 Stamina
Damages Target for: 125 Points of Stamina Damage
Status Effect on Target: Daze (85% Chance),
Duration, 5 Seconds Reuse Timer: 15 Seconds
Description: A quick flurry of attacks at all targets in 5 meter range of the user, allowing for stopping multiple targets quickly and draining some of their stamina.

Flurry-4

CCS 1.0.1 COMPLIANT

Classes: Tank Archetype Only
Target Method: AoE (5m Range)
Cost for Use: 50 Stamina
Damages Target for: 175 Points of Stamina Damage
Status Effect on Target: Daze (85% Chance), Duration, 5 Seconds
Reuse Timer: 15 Seconds
Description: A quick flurry of attacks at all targets in 5 meter range of the user, allowing for stopping multiple targets quickly and draining some of their stamina.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License