Hex

CCS 1.0.1 COMPLIANT

Hex-1

Classes: Caster Archetype Only (And Diviner)
Target Method: Select (30m Range)
Cost for Use: 11 Stamina
Damages Target for: 10 (base) Points of Stamina and Life Damage
Status Effect on Target: Curse (95% Chance), Duration, 15 Seconds
Reuse Timer: 15 Seconds

Hex-2

Classes: Caster Archetype Only (And Diviner)
Target Method: Select (30m Range)
Cost for Use: 25 Stamina
Damages Target for: ?? (base) Points of Stamina and Life Damage
Status Effect on Target: Weakness (95% Chance), Duration, 15 Seconds
Reuse Timer: 15 Seconds

Hex-3

Classes: Caster Archetype Only (And Diviner)
Target Method: Select (30m Range)
Cost for Use: 45 Stamina
Damages Target for: 42 (base) Points of Stamina and Life Damage
Status Effect on Target: Weakness (95% Chance), Duration, 15 Seconds
Reuse Timer: 15 Seconds

Hex-4

Classes: Caster Archetype Only (And Diviner)
Target Method: Select (30m Range)
Cost for Use: 52 Stamina
Damages Target for: 62 (base) Points of Stamina and Life Damage
Status Effect on Target: Curse (95% Chance), Duration, 15 Seconds
Reuse Timer: 15 Seconds

Hex-5

Classes: Caster Archetype Only (And Diviner)
Target Method: Select (30m Range)
Cost for Use: 105 Stamina
Damages Target for: ?? (base) Points of Stamina and Life Damage
Status Effect on Target: Weakness (95% Chance), Duration, 15 Seconds
Reuse Timer: 15 Seconds

Hex-6

Classes: Caster Archetype Only (And Diviner)
Target Method: Select (30m Range)
Cost for Use: 145 Stamina
Damages Target for: ?? (base) Points of Stamina and Life Damage
Status Effect on Target: Curse (95% Chance), Duration, 15 Seconds
Reuse Timer: 15 Seconds

Hex-7

Classes: Caster Archetype Only (And Diviner)
Target Method: Select (30m Range)
Cost for Use: 225 Stamina
Damages Target for: ?? (base) Points of Stamina and Life Damage
Status Effect on Target: Curse (95% Chance), Duration, 15 Seconds
Reuse Timer: 15 Seconds

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