Icestorm-1
CCS 1.0.1 COMPLIANT
Classes: Caster Archetype Only
Target Method: AoE (20m Range)
Cost for Use: 15 Stamina
Damages Target for: 45 Points of Damage
Status Effect on Target: Daze (75% Chance), Duration, 7 Seconds
Reuse Timer: 30 Seconds
Description: A mass storm of ice (pardon the particle effect, it will be replaced in time), damaging everyone in its area of effect and potentially stunning some targets….with…hailstones.
Icestorm-2
CCS 1.0.1 COMPLIANT
Classes: Caster Archetype Only
Target Method: AoE (20m Range)
Cost for Use: ?? Stamina
Damages Target for: ?? Points of Damage
Status Effect on Target: Daze (75% Chance), Duration, 7 Seconds
Reuse Timer: 30 Seconds
Description: A mass storm of ice (pardon the particle effect, it will be replaced in time), damaging everyone in its area of effect and potentially stunning some targets….with…hailstones.
Icestorm-3
CCS 1.0.1 COMPLIANT
Classes: Caster Archetype Only
Target Method: AoE (20m Range)
Cost for Use: ?? Stamina
Damages Target for: ?? Points of Damage
Status Effect on Target: Daze (75% Chance), Duration, 7 Seconds
Reuse Timer: 30 Seconds
Description: A mass storm of ice (pardon the particle effect, it will be replaced in time), damaging everyone in its area of effect and potentially stunning some targets….with…hailstones.
Icestorm-4
CCS 1.0.1 COMPLIANT
Classes: Caster Archetype Only
Target Method: AoE (20m Range)
Cost for Use: 45 Stamina
Damages Target for: 205 Points of Damage
Status Effect on Target: Daze (75% Chance), Duration, 7 Seconds
Reuse Timer: 30 Seconds
Description: A mass storm of ice (pardon the particle effect, it will be replaced in time), damaging everyone in its area of effect and potentially stunning some targets….with…hailstones.
Icestorm-V
Classes: Caster Archetype Only Target Method: AoE (20m Range) Cost for Use: 55 Stamina Damages Target for: 295 Points of Damage Status Effect on Target: Daze (75% Chance), Duration, 7 Seconds Reuse Timer: 30 Seconds Description: A mass storm of ice (pardon the particle effect, it will be replaced in time), damaging everyone in its area of effect and potentially stunning some targets….with…hailstones.
Thanks to Tina Greene





