From Colawiki
Judgement IV Needs checking as stats seem odd
Description: A holy judgment, stripping power from the evil that are judged.
Judgement I
Classes:
Target Method: Select Range: 5m Cost: 20 Stamina Damage Dealt: 45 HP Damage Healed: 60 Stamina regained by Seraphim or Guardian Status Effect on Targets: Curse (85% Chance), 15 Second Duration Reuse Timer: 30 Seconds
Judgement II
Target Method: Select Range: 5m Cost: 60 Stamina Damage Dealt: 95 HP Damage Healed: 120 Stamina regained by Seraphim or Guardian. Status Effect on Targets: Curse (85% Chance), 15 Second Duration Reuse Timer: 30 Seconds
Judgement III
Target Method: Select Range: 5m Cost: 120 Stamina Damage Dealt: 175 HP Damage Healed: 180 Stamina regained by Seraphim or Guardian. Status Effect on Targets: Curse (85% Chance), 15 Second Duration Reuse Timer: 30 Seconds
Judgement IV
Target Method: Select Range: 5m Cost: 120 Stamina Damage Dealt: 145 HP Damage Healed: 180 Stamina regained by Seraphim or Guardian. Status Effect on Targets: Curse (90% Chance), 25 Second Duration Reuse Timer: 30 Seconds
Judgement V
Target Method: Select Range: 5m Cost: 220 Stamina Damage Dealt: 145 HP Damage Healed: 280 Stamina regained by Seraphim or Guardian. Status Effect on Targets: Curse (95% Chance), 30 Second Duration Reuse Timer: 30 Seconds
Judgement VI
Target Method: Select Range: 5m Cost: 280 Stamina Damage Dealt: 145 HP Damage Healed: 320 Stamina regained by Seraphim or Guardian. Status Effect on Targets: Curse (99% Chance), 45 Second Duration Reuse Timer: 30 Seconds